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18th
JAN
CyberLink PowerCinema 5.0
Posted by admin under Software

CyberLink PowerCinema 5 - The TV Entertainment Center for the Digital Home
Cyberlink PowerCinema - Watch, play, listen, enjoy and surf.
With PowerCinema (choose from hybrid or analog tuner card) you can do it all via remote control!
* Watch analog and digital TV programs with time-shift playback
* Record your favorite TV and radio shows with smart scheduling
* Search for TV programs that match your interests via EPG
* Watch two channels simultaneously using PiP mode
* Play DVDs, videos, photos, and music. Get online news and weather info
TV on the PC: schedule, record, and watch your favorite shows:
- Search for programs by name, category, and channel
- Schedule your PC to record shows while you?re out
- Catch up on the action of live TV shows even after they?ve started, with time-shift recording
- Record programs to DVD or hard disk
- Switch between channels, language settings, and subtitles
DVDs, Videos, Music, and Pictures: watch, listen, and enjoy:
- Play movie DVDs with Dolby Digital audio
- Watch widescreen movies in their true display ratio
- Sync music files with your portable media player
- Remove photo red-eyes, auto fix contrast and brightness
- Display photos as a slideshow with background music and transition effects
News and Weather, More Options:
- Access live weather and news information
- Change your interface colors and themes
- Expand functionality with packs for video editing, disc burning, and watching sports highlights
- Enrich the movie experience with the Advanced Audio Pack of home-theater technologies
- Get a remote control for the ultimate digital home experience
18th
Penny Puzzle v1.0
Posted by admin under Game

Travel the world with Penny Puzzle as she takes photographs of famous and renowned landmarks and locations. Journey from Egypt, to the Forbidden City, to Paris, and beyond. Impress your boss, Mr. Mumbles, and climb the corporate ladder as you embark on an adventure, capturing images and piecing together uniquely crafted 3D puzzles.
* More than 45 puzzles to play.
* Visually stunning puzzles.
* Help Penny move up in the world.
18th
Macromedia Flash MX 2004 ActionScript: Training from the Source
Posted by admin under Books/Magazines

Macromedia Flash MX 2004 ActionScript: Training from the Source
Macromedia Press | ISBN: 0321213432 | November 19, 2003 | 776 pages | CHM
Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you’re not tapping all of its power unless you’re taking advantage of its scripting language “ActionScript 2.0″ which offers a more robust programming model and better object-oriented programming support than ever before. Here to take the fear factor out of learning it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who demonstrate that scripting is an instinctual process you already know by translating real-life activities into ActionScript scripts. In these pages, you’ll find methodologies and techniques for building over 40 real-life Flash ActionScript projects, including sample games, — applications, Web sites, and more. New in this edition are coverage of ActionScript 2.0, Web services, Components, Printing, Video, and more.
18th
Flash 8 (Missing Manual) by Emily A VanderVeer
Posted by admin under Books/Magazines

Flash 8 (Missing Manual) by Emily A VanderVeer
Publisher: O’Reilly Media; 1 edition (March 1, 2006) | ISBN-10: 0596101376 | CHM | 9,9 Mb | 446 pages
Macromedia’s Flash 8 is the world’s premier program for adding animation to websites. And with the latest version, this popular program becomes more versatile, letting beginning webmasters and expert developers alike create sophisticated web content. But Flash isn’t intuitive. And it doesn’t come with a manual. Whether you want to learn the basics or unleash the program’s true power, Flash 8: The Missing Manual is the ideal instructor.
This hands-on guide to today’s hottest web design tool is aimed at nondevelopers, and it teaches you how to translate your ideas into great web content.
It begins with a solid primer on animation, which helps you get comfortable with the Flash interface. Once you have these basics under your belt, Flash 8: The Missing Manual moves on to advanced animations, including adding special effects and audio, video, and interactivity to your presentations. When you’re really feeling steady, the book shows how to use a dollop of ActionScript to customize your content. It then teaches you how to publish your Flash creations for web surfers everywhere to enjoy. Along the way, the book shows you good design principles and helps you avoid elements that can distract or annoy an audience.
Author Emily Vander Veer has more than a dozen books to her credit, including titles on web design and scripting–most written for non-technical readers. Her background makes her the perfect author for a straightforward book on a complex subject. She takes Flash 8: The Missing Manual from the basics to the advanced, yet avoids a hasty jump into tough topics that can leave readers confused.
Not only will Flash 8: The Missing Manual help you turn a concept into unique, dynamic content, but it will continue to serve as a reference as you develop your website.
18th
C# Threading Handbook by Tobin Titus
Posted by admin under Books/Magazines

C# Threading Handbook by Tobin Titus, Sandra Gopikrishna, Tejaswi Redkar, Srinivasa Sivakumar, Fabio Claudio Ferracchiati
Publisher: Wrox Press (February 2003) | ISBN-10: 1861008295 | CHM | 3 Mb | 300 pages
This book addresses the fundamental units of Windows and .NET programming - threads. A strong understanding of the role threads play in program execution, how multiple threads can interact in order to make efficient programs, and the pitfalls to beware of when developing multithreaded applications, are all core to a developer’s ability to develop effective C# programs. This book will cover how .NET applications are executed, the life cycle of a thread in .NET, how the .NET Framework uses threads, how threads work in an event-driven environment, how we can avoid race conditions and deadlocks, how the activity of multiple threads can be synchronized, and how to debug multithreaded applications. We finish it off by describing the creation of a multithreaded network application.
What is great about this book?
Threads are fundamental to the way GUI and server applications operate; if your code is running in a GUI, then you’re already writing code in a threaded environment. An ASP.NET page also runs in a threaded environment. This book aims to cover the tricky issues of threading in .NET, and particularly to do so from the perspective of C# developers. Threading is by nature not easy to grasp, but a necessary step towards mastery of programming for the .NET platform.
18th
Cosmo Girl February 2007
Posted by admin under Books/Magazines

Cosmo Girl February 2007
PDF | 27 MB
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