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JAN
3ds max 7 Bible
Posted by admin under Software
Author: Kelly L. Murdock
ISBN: 0-7645-7971-1
Paperback
1294 pages
March 2005

* Packed with expert advice, timesaving tips, and more than 150 step-by-step tutorials, this book is a must for anyone who wants to master this complex, expensive software package
* Offers full coverage of new software features and enhancements and shows users how to master everything from the Particle Flow interface and architectural objects and materials to Shockwave 3D Export and VertexPaint features
* The companion CD-ROMs include a demo version of the new 3ds max, tutorial files, 3D models, bonus plug-ins, and more
* 3ds max is used to create approximately eighty percent of the top video games-including Grand Theft Auto 3-and is extensively employed for special effects in movies such as The Matrix Reloaded
Contents:
Part I: Learning the Max Interface.
Part II: Working with Objects.
Part III: Modeling.
Part IV: Materials and Maps.
Part VI: Animation.
Part VIII: Dynamics and reactor.
Part X: MAXScript and Plug-Ins.
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